Rules

  1. FIBA Regulations apply (not NBA regulations), apart from changes listed below.
  2. All regulations or changes in regulations are made only after being agreed by the college league secretary and the president of CUBbC.

1. Game Formats

  1. One game is played against every other team in the division.
  2. Each game consists of two twenty minutes halves with a five minute break in between.
  3. Games start at ten minutes past the hour, and must finish within the hour (for example, if the game is scheduled for 16:00 -17:00, then ideally game starts at 16:10 and must finish before 17:00). The proctor must make sure the final whistle is blown before the hour, no matter how much of the game remains. From the start of the next hour, next team has the right to warm up immediately on the court for the next scheduled game. The time shall be adjudged using the clock at Kelsey Kerridge, although personal watches can be used for convenience, if the times correspond.
  4. For the last two minutes of the game, the clock shall be stopped every time the ball is dead, and restarted as the ball becomes alive again. However, the game must still finish before the end of the hour, and therefore the remaining time shall be adjusted accordingly.
  5. Each team is allowed to take one timeout in the first half and two timeouts in the second half. A timeout shall last no more than one minute.
  6. Winner of the game receives two points, loser zero points, with one point for each team if the game is drawn. No extra time shall be played.
  7. It is the proctor’s (from CUBbC) responsibility to notify the college league secretary of the result immediately after the game.
  8. The proctor and the two referees must fill in the sign-up sheet at the reception in Kelsey Kerridge. Team captains should check whether the score has been noted down correctly.
  9. Games will be refereed by one CUBbC representative, and one of the two captains from the previous match. The other of the two captains will be responsible for keeping track of the score (using a flip scoreboard), team fouls and the time.
  10. Teams which have failed to present at least four players by ten minutes past the hour will forfeit the game, subject to condition that the opposing team has met this requirement. A forfeited game is recorded as a 0:25 loss. If no players of the forfeiting team are present at ten minutes past the hour (and no advance notification is given to the league secretary), then a violation is registered and one point is deducted from the total number of points of the team.

2. Game Rules

  1. Fouls are counted against the team; an individual’s fouls do not accrue against players personally. From the eighth team foul onwards, the opposing team is awarded two free-throws, and from the thirteenth team foul, two free throws and possession. Fouls are reset to zero at half time.
  2. When the jump-ball situation arises in the game, the alternating position rule shall be used to determine position.
  3. At the end of Michaelmas term, promotion/relegation games are played between the bottom and top and the second from bottom and second from top teams of adjacent divisions. This is only a guideline: the college league secretary may change this rule at the beginning of term depending on the number of teams in the league to make best use of available court bookings. Promotion games follow the rules of cuppers games.
  4. At the end of lent term the bottom team of each division is relegated and the top of each division is promoted. The College League Secretary may schedule promotion games if there are available bookings but not at the expense of cuppers games.
  5. If two teams are tied the result of the game between the two teams decides the placing. If three or more teams are tied, a second classification is established by only taking into account wins/losses/draws in the games between the tied teams. If this process does not resolve the ties the for-against difference of all games played in the term determines the placing. If all these methods fail a coin shall be tossed in front of Great Saint Mary’s.
  6. No players are allowed to play for more than one team. If it is found that a player has been playing in more than one team the consequence will be either a suspension for the player or, if deemed a serious violation by the Committee, disqualification of a team from the League.

3. Teams and Players

  1. College teams must pay the entry fee before the start of the season. Failure to do so will result in a financial penalty (agreed upon by the college league secretary and the CUBbC president). Colleges should contact the college league secretary if there are difficulties in paying the entry fee.
  2. No players are allowed to play for more than one team. If it is found that a player has been playing in more than one team the consequence will be either a suspension for the player or, if deemed a serious violation by the committee, disqualification of a team from the league.
  3. No more than ten players are allowed to play in one game, and at any time, there must not be more than five players on the bench. If asked by the proctor, the team must make clear which are the players and non-players of the team. To avoid confusion, the opposing team may ask for, with permission of the proctor and referees, non-players to separate from the players while watching (but not including the coach).
  4. All players must be members or alumni of the University. All alumni must be from the corresponding college, unless the College League Secretary has approved the inclusion of extra players on study abroad programmes, or working locally.
  5. Only two Alumni may play for a team in any one game (teams/societies with more than two alumni may only bring two to each game).
  6. No more than two players, including the bench, shall be players from a different college (except joint teams), unless they have been approved by the college league secretary.
  7. Joint teams will consist of players from no more than two colleges, unless the inclusion of extra players has been approved by the college league secretary.
  8. If two teams in the league merge the joint team takes the position of the higher ranking team in the table.  The College League Secretary must be informed about the merger at least two weeks before the beginning of Michaelmas term.
  9. No current Blues players are allowed to play in the league. They are allowed to join their respective colleges in the Cuppers.
  10. Joint teams will consist of no more than two former Blues players and no more than four (past or present) university players, including the bench. Teams consisting of players from solely one college will have no such limitation. N.B. university players are defined as players who have represented the university in more than two games.
  11. Teams which have failed to present at least four players by 10 minutes past the hour will forfeit the game, subject to condition that the opposing team has met this requirement. A forfeited game is recorded as a 0:25 loss. If no players of the forfeiting team are present at 10 minutes past the hour (and no advance notification is given to the league secretary), then a violation is registered and 1 point is deducted from the total number of points of the team.
  12. The team must present one official from the team whenever asked by the college league secretary. Teams asked to present an official will usually be the teams who played in the game before or are due to play in the game after that for which officials are required. Failure to provide an official will result in reduction of one point from the table for the team responsible. Continuous failure may result in disqualification; the obligation to provide an official is a condition on which a college enters a team into the league.
  13. It is the opposing team’s responsibility to notify the college league secretary, of any violations of the rules and regulations of the game. This requires confirmation by the proctor before any action is taken by the secretary.
  14. In the case of a disqualifying foul, the Committee of CUBbC may enforce a suspension of the disqualified player and a fee towards the team. Two technical fouls or two unsportsmen like fouls, result in a disqualifying foul.

4. Cuppers

  1. The ranking in the league determines which teams qualify for cuppers. The details of this depend on the number of teams and available court slots and are therefore decided and published by the college league secretary at the beginning of lent term.
  2. If a Cuppers game finishes in a draw, an extra period shall be played with a jump ball, and the first team to score a basket will be the winner of the game. The president of CUBbC has responsibility for the decision, if further complications arise.
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